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Dec 30, 2024
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GAME 2200 - Introduction to Game Art 3 cr. 3 hr. Offered every Semester.
This course provides an introduction to the concepts, tools and techniques of creating art for games. Students are introduced to visual literacy, concept art, storyboarding, and development of art for 2D and 3D games, while building proficiency in industry-standard 2D raster and vector software and an introduction to 3D software. Projects include interface design, 2D sprite and asset design, texture & background creation, 3D modeling, character design.
Note: Recommended to have ART 1400 , ART 1600 , or COMM 3810 or permission of instructor. May be taken concurrently with GAME 2000 .
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