May 09, 2021  
Fitchburg State University 2013-14 Undergraduate Catalog 
    
Fitchburg State University 2013-14 Undergraduate Catalog [ARCHIVED CATALOG]

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GAME 2000 - Elements of Game Design


3 cr. 3 hr. Offered once per Semester.

This course introduces students to the process of planning and designing the interactive experience of game play. Students will develop a critical understanding of the formal, dramatic, and systems elements of games across a wide range of game styles and genres, from traditional physical games and sports to video games. Students will work individually and in teams to modify and develop tabletop games such as board or card games. Emphasis is placed on understanding game systems and fine-tuning the player experience through the interative design process.



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