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Aug 31, 2024
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GAME 3510 - Contemporary Issues in Games 3 cr. 3 hr. Offered once per year.
In this course, students will confront a range of recent developments in gaming through reading, critique and design practice. Topics may include: virtual reality, gamefication, monetization and wagering, new directions in interface, alternate reality and geotagged play, social networked games, or gaming communities. This class allows students to study and to make or modify games in order to respond to and directly address trends, problems and possibilities in gaming culture and aesthetics. Student work will take the form of both digital and analog game design (individually and in groups) as well as written and oral commentary and critique. This course may be taken up to two times for credit.
Prerequisite(s): GAME 3000
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