Apr 20, 2024  
Fitchburg State University 2018-2019 Undergraduate Catalog 
    
Fitchburg State University 2018-2019 Undergraduate Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

GAME 3000 - Game Design Workshop


3 cr. 3 hr. Offered once per Semester.

This course will engage students in the iterative design process: developing, prototyping, and play-testing games throughout the semester with the goal of creating well-balanced games that are challenging and rewarding to the player. Students will focus on designing casual games playable on a variety of platforms, while building proficiency in an industry-standard 2D game engine. Students will learn to implement game logic including events, variables, movement, timing, physical and gestural controls, collisions, 2D physics, levels, and scoring. Students will work on developing proficiency in issues of scale, duration, iteration and repetition, while balancing player obstacles and rewards. Projects will include one or more original games designed for computer, console, or mobile platforms. This course is cross-listed with CSC 3010 .

Note: Credit is not awarded for both GAME 3000 and CSC 3010. Prerequisite(s): GAME 2000 , GAME 2200  and CSC 1500  

 



Add to Portfolio (opens a new window)